Monday, December 27, 2010

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Metroid Other M


Managing a reboot or find new ideas to bring forward a saga that has over twenty years of success behind is never easy. To be critical, we could say that it is not easy in general, as evidenced by the many "restart" which have suffered many brands in this generation, since only mediocre Alone In the Dark highly contested in the near future and reboot Devil May Cry , through the controversial course changes of Splinter Cell, Prince of Persia or Final Fantasy XIII .

Still, the Metroid series , one of the most prestigious and acclaimed sagas video games of all time, it seemed immune: after sparks and ended the era of 2D Super Metroid, so far the best chapter in the saga and one of the best games of all time, had returned to lay down the law about the year 2000, thanks to the impeccable work of the team Retro Studios (which he did rather outcry at the time) who churn out the three chapters Metroid Prime, which mark the transition of the series to 3D and founded a new genre, that of first-person adventures, blending beautifully the mechanics of first-person shooter with the alienating atmosphere and sublime level design that has always characterized the series came from the pens and minds of Gunpei Yokoi and Yoshio Sakamoto.

After three chapters to Texan by the firm (Prime, Echoes and Corruption) which in the worst cases are only "good" games, Sakamoto has decided to abandon the visual and mechanical characteristics of the trilogy to propose a kind of throwback to the saga: a NES games playable on the Wii, so to speak, without betraying any use of the subjective, as we shall see later. To do this, the father of the series relies on the cooperation of the Team Ninja development team of the most experienced in action games and the most celebrated of the world, despite the departure of its charismatic leader, Tomonobu Itagaki, and all 'extreme simplicity of the wiimote which, when bent 90 degrees, is undeniably identical to the glorious NES pad. This insight comes

Metroid Other M, which, in sharp contrast with the recent past, back in the third person, but this time in a mostly three-dimensional, in a completely new situation for the brand. Beyond that, though, this game also has the courage to break some of the stylistic features typical of the saga: the level design is now less complicated, the action is much faster paced and the plot and wants to be more important for the plant game.
As the result of an experiment so bold, what is the result of collaboration between Nintendo and Team Ninja? The response was rather multifaceted and rarely shared. Other M Metroid, in fact, has literally split into two public criticism and, on the one side who completely crushed this hybrid, considering neither fish nor fowl, with good ideas but poorly developed, and on the other hand those who thought so diametrically opposite, considering this chapter, even with its flaws, the foundation stone on which to build the future of the franchise. I see myself lined up between them, but proceed in order.

One of the tenets underlying the work of Team Ninja and Nintendo (and Image, D-Rockets ... scrolling through the credits, the list is impressive houses in the development of even marginally involved in the project) is that the plot was to have a much stronger role in the economy work, and should have the characteristics that make it less cloudy the past (and the more extreme the character) Samus Aran, the bounty hunter to play golf in Metroid. Without anticipating nothing narrative about the contents of the plot (except that our heroine will to investigate unusual events that disrupt the development of scientific Ark station in the company of soldiers of the Galactic Federation, Samus body abandoned at a young age), I can say that it reveals surprisingly touching moments, which generate high empathy between player and character on screen, and sheds new light on the blonde Samus, who until now had always been a performer of the cold that were assigned missions, while Other M takes more human contours and is not short of showing their feelings and say what he thinks. As rightly noted by many reviewers, if the first Aran was a woman in armor with, now is a woman around with armor, diametrically opposite view. Critics have spoken of "manga involution" of the character, as they say Samus seems to have become the heroine of any Seinen. I do not I agree, I find it is good that the new nature much more feminine and more emotional Samus, as it offers a nice comparison between the 'human' and "professional", showing how the two roles often generate conflict.

In terms of level design and game structure are concentrated the most bitter debates between supporters and detractors. I believe that to speak of these matters should be noted that, compared to the near and distant past, Metroid Other M tip predominantly on action and fighting-backed review of the new character animations, now faster, more agile and responsive - and that work was the Team Ninja, acclaimed for the skills shown in the series (as it happens, action) of Ninja Gaiden . If we take account of this and we see this game as should be seen in a perspective that is different than a Super Metroid any, Other M convincing and fully justifies the linearity of the levels (which, to be fair, here are more elaborate than a God Of War Bayonetta or at random). Despite the continuing the typical syndrome of Samus "(the character at a time can enjoy all of the initial power-up, which is lost suddenly and repurchased during the adventure), which seems to have been emulated-someone said Assassin's Creed ? - the gameplay, in its simplicity (with a button one with a stick, turning the wiimote at the screen are targeted missiles, features easier to do than to say), is a bomb, and will certainly enhance the player, especially considering that the stamina bar is always quite short and the enemies are very aggressive and does not forgive any mistake or hesitation. Taking a small digression on the final stage of the "syndrome" mentioned above, the powers to be honest you do not win in the classic way, ie retrieving objects (the only recoverable thereby increasing the number of rockets sparabili the arm cannon) or defeating boss but waiting for the head of the contingent of the federation to give its blessing to use them. A feature that did turn up more than a nose, but that is very simply explained, since, being subjected to Samus's mission, it is logical to act according to the will of the commander. I agree with those who criticize the lack of elegance of the thing, but the explanation line.

After debate on the most objectionable features of the game, you just have to deal with the graphics and sound, as well as say a few words to the longevity of the product, the artistic value and the final considerations.

Technically, Other M Metroid is certainly a nice effect. While not reaching the graphical beauty of Super Mario Galaxy 2 , the engine is without doubt excellent and always the update of the action on screen without slowdown or drops in frame rate. Sure, some rooms are quite bare and repetitive as it is logical that both spacecraft, but overall the impact is more than good.

Speaking of sound, you have to say that it is much less invasive and epic than ever before: assuming the ambient noise or the verses of the monsters are well kept and varied, the soundtrack relies mostly on minimalist music, electronic and ambient, rarely one comes across Orchestra compositions worthy of note. This also affects the atmosphere, if you did a comparison between the OST Metroid Prime 3 and that of Other M , no doubt it would get out of it with broken bones. In my opinion, this is a very big flaw for a game that peak today as yesterday, the dive into a world which is essentially solitary and alien Metroid .

From point out, regarding the cosmetic appearance, they are finally movies, which is entrusted with the explanation and the unfolding of events and that at the end of the game will be collected in a sort of "film" lasting about two hours and a half and can be seen as a real movie. Visually very beautiful, made with a computer graphics with a highly respected director careful to emphasize the dramatic hours, now the epic. Not an addition that radically changes the opinion on this game, but a graft very well done.

Speaking of artistic quality of the product, there is nothing else to say except that the character design was in line with tradition, presenting a bestiary that seems a hybrid between reptiles, dinosaurs, plants and creatures that are the envy of the beasts Avatar , very nice and well placed in context. Perhaps a few more enemy would not have failed, but overall the result is very satisfactory. The character is undoubtedly the most reworked of Samus Aran, now much more slender and shapely, as is traditional for all the characters women's "Made in Team Ninja." By putting some soldiers of the Federation, too stereotyped (see the double of David Beckham).

As for longevity, but it turns out in the media, because you can finish the adventure on board the ark in less than twelve, intense, hours.

conclusion, Other M is a brave project, which seeks in every way to bring new products and to identify new lines of development for the saga. Of course not everything is sanded to perfection, but I think we are faced with very solid foundations for the future of Metroid

[ 8.5 ]

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Hachiko - Best Friend


While the dog is man's best friend, the story of Hachiko is perhaps the most emblematic and better suited to describe this ancestral relationship.

The real Hachiko was born in Japan in the 20s and became famous throughout the nation (and even outside the Empire) had waited for his master, who died at work due to a stroke, all day for ten years at the Shibuya station, in the vain hope of seeing him return. The dog, an Akita Inu, became a symbol of the bond of friendship and loyalty can be established between man and dog, so that at the time of his death (which occurred at the station waiting for the boss), Japan was involved a great emotion and to honor such a sincere friend, he decided to dedicate a bronze statue, located at the place where every day Hachiko would sit on hold, and the dog was buried beside the grave of his master.

Hachiko's story had a resonance that to be seen to dedicate a Japanese film of 1987, Hachiko Monogatari and be resumed in many other productions, just think of the episode Heart of the Dog Futurama or video games The World Ends With You . Just 87

the film was the basis on which it has developed the idea of \u200b\u200b Hachiko - Best Friend , film dated 2009 and directed by Sweden's Lasse Hallstrom.

The first major difference between the true story and the film from the director of Chocolat is that the setting is not the Japan of the '30s, but the Rhode Island in the late 90s. Moreover, in telling the life of the dog, the writers have taken large licenses, putting a family context far from the original (the only point in common, the fact that the owner of the AK was a college professor). Nevertheless, the core, centered on the deep feeling that bound human and animal remains intact and, just as in reality, there may not be moved before a similar story. Personally, I think that the dog is waited until the death of his master, despite the possibility of living peacefully with the rest of the family, I hit a lot, considering the fact that the Akita dogs are very special, rarely, if ever, become attached so visceral man.

The cast is composed almost entirely of players from the second floor, stands the name of Richard Gere, after the second collaboration with Hallstrom The Hoax, a film that has managed to revive the career of the actor. Despite the 'interpretation of Gere is not the absolute level (as well as that of the supporting actors, including Sarah Roemer is present, became famous with Disturbia ) and the director does not stand out for skill or originality, as always, when it comes to Hallstrom-if not for the idea of \u200b\u200bshowing some sequences with the eyes of the dog, and the rest of the production is approaching a level acceptable by the music, well suited to the tone of the film but overly didactic and photography, in line with the paucity of Hallstrom-directed the film can keep and soften, precisely because of the peculiarity of the subject, as banal as exceptional in the theory in practice.

could arise if any comparison between this film and other films dedicated to dog-human relationship, such as the splendid Antarctica or Marley & Me. In my opinion the comparison is wrong, because each of these films have a language and a way of approaching the issue differently. In his own way, each of these films worth seeing if you are dog lovers, but it is undeniable that the most trivial (at least from the standpoint of the script) is just Hachiko.

[ 6.0 ]

Saturday, December 25, 2010

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Merry Christmas to all! I live in the illusions

I take this opportunity to make you all the best wishes for a happy and peaceful Christmas.


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As usual, I, like a fool, I do condition. Too many people make fun of me, making promises they know they can not keep clear.
But now I do not stay even more disappointed, I'm almost used to it, now I do not expect anything from anyone and maybe even better because in this way can not and will not risk being disappointed.
This Christmas, let's say I receive as a gift a new computer, a fixed. Of course, Christmas is already gone and with him the time to discard and open presents, nevertheless saw that my local dealer was closed I could not take the PC and then I'll have to wait a while, but never mind. Tomorrow is St. Stephen's Sunday and then will be even closed his shop, I hope and look forward to December 27th to go to him and make me an offer .... will be well placed my hopes? Do not just have to wait to find out!

Thursday, December 23, 2010

How To Make Big Nate Comkic On Poptropica



Since when out of school (ie yesterday), I'm having a lot more time to relax, for fun, hanging out with friends and do what I like. This makes me
really very happy, I feel free and independent, capable of anything which in any location.
It 's really beautiful not to be oppressed by commitments and timetables, not having to feel the hand of the clock that beats over your head as a "dictator" time at your disposal.
I'm doing a lot of things lately (the last two days) and I think that if it were not for the Christmas holidays I would never have been done. But incidentally is precisely why we need a holiday, need to press the pause button, stop and stop for a while all of your commitments, your problems or your schedule, you into a magical realm from which no one wants to leave.
But when will they end? How will the impact with the world again?

Tuesday, December 21, 2010

Bionicle Vezon Instructions

sunny days I'm spending time, what I'm missing

I promised to keep writing, I promised to do every day. For a while I did it, made me feel more open to the outside, more free and gave me confidence.
It 'been so long since I write about a week, and those feelings I miss a lot, so here I am again.
I do not care that people read these posts, I'm interested only write on my space, not personal of course, but always one of my space.
It 's really nice, in my opinion, write all the thoughts that go through your head of a person in a journal or at least in my case on a blog.
Every time I go I want to reread them, I check my line of thought and its changes during in the course of time, and I note the fact that I'm "mature", meaning mentally.
I like to write in my space and I think this will be understood, however, my only problem is time. Lately, in fact, as I say in a little 'all my posts, I never have time to devote to my online diary, I never have time to put me to think, or more precisely, quand'ho a bit of spare time (very rarely) I'm too tired, tired or grumpy to write and I think that unfortunately this for a while 'will be my problem!
you tomorrow!

Monday, December 6, 2010

How To Do A Chinese Weave

I think I'll take another week of vacation

The title says it all ... if I will write.

Thursday, December 2, 2010

Dial Soap As Dog Shampoo?

Today I had the task of Latino

And this day is gone it seems, have overcome this great and heavy burden.
I am of course referring to the task of Latin I had to face today and that was really very complicated, at least for me.
first I was really excited for the first half hour I have not done anything but be restless, anxious and terribly worried.
But in the end after a thousand efforts, deletions and changes of mind I was able to complete the task and I think I also did quite well.
for me to overcome this Another important task is check the lineup on my commitments, I can feel it a little more calm and relaxed, at least for now.
I am left with only two tasks and two tasks of Mathematical Physics. Tomorrow will be my first task of physics, but since it will be a test of the theory are not very concerned, while on Monday I will have the first task of Mathematics and for that I sincerely say I'm a little more worried. I just have to hope that it is easy! ..

Wednesday, December 1, 2010

Asymmetrical Wall Arrangement

Put a check in the first task of the week to address

Alloraaaaaa ..... Today I made the task of art history, the key issues were: the Etruscan tombs and the Hellenistic period. I think I'm gone Pretty good!
With this first step toward the vine of the week I intend to put a check mark, an OK, then, the first important task I faced this week.
Tomorrow I have yet another important step, the task of Latino and I must say I'm truly and really very worried. For now I have no problems in Latin, but if I were to go wrong in this, the situation could deteriorate, we hope that this does not happen!
Today I do not have much time to devote, I can not write much because then I'm going to come back again for a little Latin.
Until tomorrow then ... hopefully good!