Tuesday, January 11, 2011

Eye Swollen From Makeup

Game Dev Story

ITunes every day that passes offers more interesting apps and games for both recreational and technical, just think of products such as Chaos Rings, Infinity Blade or porting Grand Theft Auto: Chinatown Wars. In addition to the headlines and mega, though, the appstore offers dozens of games that, while not enjoying a development study to shoulders of at Epic Games and Square Enix, or not having a graphics engine that utilizes the Unreal Engine abusatissimo now, are still capable of standing out above the masses and become a small cult. Game Dev Story certainly makes this category.

The game (which, technically speaking, is a clear homage to the '90s video game, with a delightful 16-bit graphics with isometric) belongs to the category of management and puts the player in the role of CEO of a software house, with honors (and expense) associated with that position, both on purely business and financial.

will begin in a room only slightly larger than a basement and a couple of employees, and release after release, you can expand the site, to recruit new talent and develop increasingly sophisticated and complex games, not to mention the possibility of creating its own console. All this, of course, keeping an eye on expenses and investments.

As for the gameplay, the development takes place in four phases, similar to what happens in reality: in the pre-alpha it was decided the genre (RPG, shooter, sports ...), the type ( robot, formula 1, war ...) and relies on a planner to write on the face of development. In the next session, Alpha, the study will focus on fun and innovation component, passing the Beta, we will take care of graphics and sound. Finally, gold entered phase, we will proceed to the debugging and correction of imperfections.

course, to ensure that your latest creation sells, you will need to win the attention of fans, generating and creating Hype fame around the project. How to reach the goal if not through a massive marketing campaign, or involving artists and musicians of international level by giving their outsourced parts of the prototype of the game?

Once full grown, you will have to deal with the trade press that, to the sound of reviews and opinions from time to time, positive or negative, will sink or give even more chances of selling your creature.

addition, the main features and events that mark the world of video games are played to perfection: from press conferences of the various manufacturers, E3 (here renamed Gamedex) until the recent Video Game Awards. Among other things, many of the protagonists of the video game industry and are a parody of people who did (and do) the history of this business: just think of Senga, Intendro (clear references to historical rivals Sega and Nintendo), or guys named Shigeto Minamoto or Steve Jobson. The thing can not do is give a sprinkling of humor to a game that, in itself, is already level.

While tending to be repetitive in the long run, as is with most of the management, whether due to a very basic game system, but just as deadly, to be honest- Game Dev Story still has the ability to create addiction, forcing the player to use every scrap of free time software to take care of his house, thanks to a series of goals to be reached during the months of play, from hiring new staff training, moving on from negotiations aimed at obtaining the license to develop on a console until the final stage , which dominate the market with the hardware platform game created by the studio. Personally over the last two months I used the iPhone to play more Game Dev Story who to call, which is saying something.

[ 9.0 ]

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